4.OA.5. Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself. For example, given the rule “Add 3” and the starting number 1, generate terms in the resulting sequence and observe that the terms appear to alternate between odd and even numbers. Explain informally why the numbers will continue to alternate in this way.
There are 14 videos in this category and 0 videos in 0 subcategories.
Category Videos
|
Not Right For WatchKnowLearn
Ages: 8 - 14
8775 Views:
|
When Diffy opens, there are four black numbers placed at the corners of a black square. Your first goal is to fill in the four blanks in the blue circles in the middle of each side of the black square.
Start with any side of the black square and cli...ck in the blank in the blue circle on that side and type in the difference of the black numbers on that side (the larger black number less the smaller one). So if the black numbers on the top side of the black square were 7 and 12, we would type 5 (= 12 – 7) in the blue circle between the 7 and the 12.
Note: There are more directions on the right side.
[more]
May 9, 2010 at 11:11 AM
|
|
Not Right For WatchKnowLearn
Ages: 6 - 12
4244 Views:
|
This video shows how to multiplying by 7 in a fun way using patterns. This teaches a positive attitude toward math and pattern recognition, as well as teaching the times table. (05:05)
April 7, 2009 at 07:00 AM
|
|
Not Right For WatchKnowLearn
Ages: 8 - 14
3448 Views:
|
This virtual manipulative teaches recognition of number patterns.
Observe the initial numbers in a sequence and enter what you think remaining the remaining values in the pattern are. Click Check Answer to see if your answer matches the computer's a...nswer.
Click New Problem to try a new number sequence.
[more]
May 9, 2010 at 12:46 PM
|
|
Not Right For WatchKnowLearn
Ages: 8 - 13
3416 Views:
|
Review area and perimeter of rectangles. Use formulas to solve problems and investigate how charts can assist in pattern recognition and making predictions.
June 18, 2012 at 10:49 PM
|
|
Not Right For WatchKnowLearn
Ages: 11 - 15
2659 Views:
|
Block Patterns – Analyze sequences of figures using pictures, tables, plots, and graphs. There are more instructions to the right of the manipulative.
May 17, 2010 at 11:10 PM
|
|
Not Right For WatchKnowLearn
Ages: 7 - 10
2548 Views:
|
In this interactive game, students sequence numbers in a variety of ways (counting by fours, tens, even numbers, etc.). This game would benefit students studying patterns. (This link is for an interactive game and may take a few minutes to load.)
July 16, 2012 at 06:38 AM
|
|
Not Right For WatchKnowLearn
Ages: 6 - 12
2472 Views:
|
Mrs. Rice and Mrs. Reppert try to fool eachother with different types of repeating patterns in math and art. Mrs. Reppert teaches how to find picture patterns and Mrs. Rice uses numbers and letters. This is a great resource to reinforce patterns in t...he classroom. (9:00)
[more]
June 25, 2012 at 04:03 PM
|
|
Not Right For WatchKnowLearn
Ages: 6 - 12
2009 Views:
|
In this "Cyberchase" interactive game, students utilize knowledge about patterns, sequence and relationships.
June 20, 2012 at 09:33 AM
|
|
Not Right For WatchKnowLearn
Ages: 7 - 11
6510 Views:
|
This computer-animated video explains multiplication as repeated addition. The terms factor and product are defined in the video, and the lesson explains how addition and multiplication can be used to represent the same problem. (03:53)
July 21, 2011 at 01:03 PM
|
|
Not Right For WatchKnowLearn
Ages: 7 - 11
2849 Views:
|
This video illustrates how numbers make fun and fascinating patterns. Also modeled is multiplication tables for 2 and 8. The information is good, but audio must be turned up in order to hear anything. (05:30)
April 7, 2009 at 06:54 AM
|